Archive for the 'design technology' Category

Auto CAD 2007 and Auto Cad LT 2007

Friday, October 3, 2008

by Frey

Call # T385 .F694738 2006

Synopsis

AutoCAD 2007 and AutoCAD LT 2007: No Experience Required is the perfect step-by-step introduction to the world’s leading CAD software. Inside this clear-cut guide are concise explanations and practical tutorials that explain how to plan and develop a complete AutoCAD project. Follow the tutorials sequentially, which have been fully updated for AutoCAD 2007, or jump in at any chapter by downloading the drawing files from the Sybex Web site. Either way, you’ll quickly develop a solid grounding in the essentials and learn how to use AutoCAD’s productivity tools to get your work done efficiently.

The latest edition of this perennial topseller also covers AutoCAD’s revamped 3D design features and includes a glossary and a supporting Web site with project files, bonus chapters, and appendices.

Gain the AutoCAD skills you need:
* Get to know the AutoCAD interface, basic commands, and how to create drawings
* Build on your skills with grouping, elevations, hatches, and using text in drawings
* Graduate to dimensioning, setting external references; and mastering layouts, plotting, and printing
* Understand the new 3D capabilities that make AutoCAD 2007 the complete design tool

Access the supporting Web site for more instruction, including:
* Project files from the book
* Bonus chapter on using the Internet with AutoCAD
* Bonus appendices on attributes and dynamic blocks

Source Barnes and noble.com

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AutoCAD 2008 for Dummies

Friday, October 3, 2008

by DavByrnesid

Call # T385 .B97 2007

Synopsis

• A gentle, humorous introduction to this fearsomely complex software that helps new users start creating 2D and 3D technical drawings right away

• Covers the new features and enhancements in the latest AutoCAD version and provides coverage of AutoCAD LT, AutoCAD’s lower-cost sibling

• Topics covered include creating a basic layout, using AutoCAD DesignCenter, drawing and editing, working with dimensions, plotting, using blocks, adding text to drawings, and drawing on the Internet

• AutoCAD is the leading CAD software for architects, engineers, and draftspeople who need to create detailed 2D and 3D technical drawings; there are more than 5 million registered AutoCAD and AutoCAD LT users

Source barnesand noble.com

The Materials Handbook 15th ed.

Monday, September 22, 2008

By John A. Vaccari

Offering comprehensive information on virtually every material and substance used in industry and engineering, Materials Handbook is unquestionably the world’s favorite one-volume encyclopedia on the subject. For over six decades, there has been no better or more reliable way to get essential data on generic, patented, and trade name materials.

THE NEW FIFTEENTH EDITION PROVIDES:
* A-Z organization for easy access
* Coverage of more than 15,000 materials
* Details on chemicals, minerals, fuels, textiles, synthetics, pharmaceuticals, elastomers, ceramic coatings, industrial substances, food-stuffs, natural plant and animal substances, and—chewing gum
* Thousands of new technologies and products
* Properties and characteristics of materials, including composition, production methods, uses, and commercial designations or trade names
* A thorough index for finding the material you want—quickly and easily(Description from barnesandnoble.com) Call number: Ref. TA403 .B73 2002

Green Building: Your Edge in the Home Building Marketplace

Friday, August 1, 2008

By David R. Johnston, Marc Richmond, and R. David Bierman

Call Number: TH4860 .W43 2006

This video version of David Johnston’s acclaimed seminar provides practical information about building in ways that are energy-conscious, healthy and environmentally responsible. Covers: energy efficiency, resource conservation, indoor air quality, and mold and moisture management.

What’s Working was founded by David Johnston, coauthor with Kim Master of Green Remodeling: Changing the Room One World at a Time, which won a Nautilus 2005 award.

barnesandnoble.com

Fresh Dialogue 8: Designing Audiences / New Voices in Graphic Design

Wednesday, July 30, 2008

By American Institute of Graphic Arts (editor)

Call Number: NC998.5 .A1 F74 2008

Each year, the New York Chapter of AIGA brings together emerging designers for Fresh Dialogue, a panel discussion that provides a forum to present and talk about work, thoughts, and ideas. Designing Audiences takes a fresh look at graphic design through the eyes of three young designers, all of whom have embraced a media landscape dominated by user-centric social networking sites such as MySpace, Flickr, and YouTube. Playing with the notion of designer as visual interlocutor, they craft conversations where viewers become participants and the relationship between design and its consumers is radically redefined.

This lively Fresh Dialogue volume includes designers from a variety of mediums: Stefan Bucher with his wildly popular Daily Monster series; Eric Rodenbeck with the Flickr mapping brainchild Mappr as well as in live data visualizations at Digg Labs; and Katie Salen with Karaoke Ice, the traveling karaoke ice cream truck. Designing Audiences is a stimulating and entertaining discussion of the changing role of the designer in the era of constant feedback. The moderator is popular online personality Ze Frank, creator of the-web based “the show with Ze Frank,” stand-up comic, and soon-to-go-Hollywood charmer.

amazon.com

Game Design

Friday, July 25, 2008

by Bob Bates

Call Number: QA76.76 .C672 B38 2004

“Game Design, Second Edition” offers a behind-the-scenes look at how a game gets designed and developed?from the day the idea is born to the day the box hits the shelves. This new edition offers information on the latest techniques and development models, interviews with 12 top game designers, document templates that can be used during product development, and numerous industry resources. It is a practical guide that covers everything from the fundamentals of game design, to the trade-offs in the development process, to the deals a publisher makes to get a game on the shelves. No matter what your role in the industry, understanding this entire process will help you do your job better. And if you’re looking to break in, you’ll find knowledge here that is usually only attained after years in the trenches. (Description by BarnesandNobles.com)

Building Robots with Lego Mindstorms NXT

Friday, July 25, 2008

by Dave Astolfo, Mario Ferrari, and Guilio Ferrari

Call Number: TJ211 .A88 2007

The Ultimate Tool for MINDSTORMS® Maniacs
The new MINDSTORMS kit has been updated to include a programming brick, USB cable, RJ11-like cables, motors, and sensors. This book updates the robotics information to be compatible with the new set and to show how sound, sight, touch, and distance issues are now dealt with.

The LEGO MINDSTORMS NXT and its predecessor, the LEGO MINDSTORMS Robotics Invention System (RIS), have been called “the most creative play system ever developed.” This book unleashes the full power and potential of the tools, sensors, and components that make up LEGO MINDSTORMS NXT. It also provides a unique insight on newer studless building techniques as well as interfacing with the traditional studded beams. Some of the world’s leading LEGO MINDSTORMS inventors share their knowledge and development secrets. You will discover an incredible range of ideas to inspire your next invention. This is the ultimate insider’s look at LEGO MINDSTORMS NXT system and is the perfect book whether you build world-class competitive robots or just like to mess around for the fun of it.

Featuring an introduction by astronaut Dan Barry and written by Dave Astolfo, Invited Member of the MINDSTORMS Developer Program and MINDSTORMS Community Partners (MCP) groups, and Mario and Guilio Ferrari, authors of the bestselling Building Robots with LEGO Mindstorms, this book covers:

Understanding LEGO Geometry
Playing with Gears
Controlling Motors
Reading Sensors
What’s New with the NXT?
Building Strategies
Programming the NXT
Playing Sounds and Music
Becoming Mobile
Getting Pumped: Pneumatics
Finding and Grabbing Objects
Doingthe Math
Knowing Where You Are
Classic Projects
Building Robots That Walk
Robotic Animals
Solving a Maze
Drawing and Writing
Racing Against Time
Hand-to-Hand Combat
Searching for Precision

• Complete coverage of the new Mindstorms NXT kit
• Brought to you by the DaVinci’s of LEGO
• Updated edition of a bestseller

(Description by BarnesandNobles.com)

Patterns: New Surface Design

Friday, July 25, 2008

By Drucilla Cole

Call Number: NK1510 .C65 2007

Pattern is back, and what better way to celebrate its revival than with a cool compendium of the best pattern design from around the globe? This exciting new book showcases some of the most innovative pattern designs, including graphics, textiles, fashion, furnishings, ceramics, tiles, wallpaper, and stationery. While many of the featured designers work commercially, others are independent players whose work is cutting-edge even though, or perhaps because, they don’t follow conventional techniques or disciplined structures. Figurative, funky, abstract, pixel-based, graphic, or retro patterns are all featured in this visual feast of the best work to emerge in the last five years.

barnesandnoble.com

Masterpieces of Chicago Architecture

Friday, July 25, 2008

By John Zukowsky and Martha Thorne, Stanley Tigerman (Preface)

Call Number: NA735 .C4 Z8 2004

Chicago is universally recognized as the cradle of modern architecture. It is known worldwide for the development, beginning in the late 1800s, of the renowned “Chicago School” of commercial building. In the early 1900s, Chicago saw the birth of Wright’s “Prairie School” of residential design, which gave rise to the modern, open-plan house we know today. Other world-renowned architects were also based in Chicago, such as Louis Sullivan, who designed the Chicago Stock Exchange, and Daniel Burnham, architect of the famous Rookery Building of the 1890s.
The 1940s were to see the completion of Mies van der Rohe’s revolutionary Illinois Institute of Technology and his astonishing Lake Shore Drive apartment buildings. Skidmore Owings & Merrill’s landmark Inland Steel Building was finished in 1954, their John Hancock Center in 1970, and their Sears Tower in 1974. Philip Johnson and John Burgee’s 190 South LaSalle Street office tower went up in 1987.
The 200 illustrations in this volume all come from The Art Institute of Chicago’s repository of 150,000 architectural drawings, vintage photographs, models, and building fragments, which comprise one of the most important such archives. These illustrations reveal interiors and details that give us a greater appreciation of Chicago in particular and architecture in general. With its definitive text, the book is a striking record of Chicago’s great buildings and will be an important reference on the subject for years to come.

barnesandnoble.com

Drawing for Designers

Tuesday, July 22, 2008

by Alan Pipes

Call Number: TS171 .P56 2007

There is a dearth of books covering drawing and product design. Drawing for Designers fills this gap, offering a comprehensive guide to drawing for product/ industrial designers and students. As well as industrial product design, the book encompasses automotive design and the design of other 3D artefacts such as jewelry and furniture.

Covering both manual and computer drawing methods, the book follows the design process: from initial concept sketches; through presentation drawings and visualizations; general arrangement and detail drafting; to fully dimensioned production drawings; and beyond to technical illustrations and exploded/assembly diagrams used for publicity and instructing the end user in the product’s assembly, operation, and maintenance. Case study spreads featuring famous designer products shown both as drawn concepts and the finished object are interspersed with the chapters. There are also several ‘how-to-do-it’ step-by-step sequences. (Description by BarnesandNobles.com)